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Ruban Yu.A. APPLICATION OF DIDACTIC GAMES IN THE SUBJECT FIELD OF MILITARY INSTITUTIONS PEDAGOGY [№ 2 ' 2020] More and more obvious is the need to change the teaching methods of Military Pedagogy. The training methods used are already inconsistent with the changing situation in the troops, making a request for the active pedagogical activity of future officers. The use of didactic games in military institutes is of particular importance during the pedagogical training of cadets of military institutes of the national guard forces of the Russian Federation. In the course of my research, I theoretically studied adapted approaches to the use of didactic games from other branches of pedagogy to the branch of military pedagogy. It has been established that the implementation of the game method in the process of pedagogical training of cadets requires the observance of fundamental conditions: determining the purpose of use, implementation algorithm, imitation of professional activity. The game method makes it possible to build the ability for independent decision-making by cadets, increase self-esteem, as well as professional motivation. The use of didactic games in the subject area of military pedagogy makes it possible to detect a complex of both positive and negative effects from the use of the game method. A proper understanding of the basic structure of each didactic method in the field of military pedagogy is facilitated by knowledge of its features. This makes it possible to determine the basic conditions for their use in the process of training cadets and their place in the pedagogical system of the military educational organization of higher education. |
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Editor-in-chief |
Sergey Aleksandrovich MIROSHNIKOV |
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